Just figured I'd post a quick update before I hit the sack for the night. Today, I've been a little all over the place. I've textured some more of the missile, laid out UV's for the RPG, roto'ed and placed camera projections of 3 riot police characters into the virtual set, and played around with the basic skin tone concepts for the main character for about 15 seconds and revised the gear selection a bit.
In other news, I might be doing some freelance work over the next few weeks before I leave for Bali, which may force me to push the production schedule some. Hey, paid work trumps all, ok?
Lars
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