Friday, February 20, 2009

Dominance War IV, bitches

OK, so today is the day when the preliminary mini-challenges in the Dominance Wars begins. Mini challenge #1 is a bust model, and the theme is "War General". We have been provided a choice between 3 different base meshes to use (in game type resolutions), and a texture resolution limit of 1024 x 1024 for each of the texture passes (normal map, specular map, diffuse map etc).
The time limit is 9 days, so I gots to get crackin' today already if I'm to finish on time. Just like the previous 3 DW's, you have to pick a forum to represent throughout all 3 challenges, and my choice fell on 3dtotal.com. I'm not much of a forum poster type, but when it comes down to it, 3dtotal is the one I've been at the most.

Check out the contest details at the 3dtotal forum thread and www.dominancewar.com, and wish me luck. I'm sure as hell going to need it.

Off to war, L.

Monday, February 16, 2009

Sketch of the day

Just figured I'd post today's quick sketch, this one took me about 30 minutes to sculpt and render out, then a few minutes for the photoshop composition. Base mesh was, as you can probably tell, a plane.

On another note, as I mentioned in the last post, I have decided to throw myself into the fray that is the Dominance War IV contest. The pre-contest mini-challenges starts now on the 20th of February, followed by the main event that starts in the middle of march sometime. Judging from what I've heard, it'll be pretty intense while its going on. But should you be awesomezorz enough to actually take home the first price, there will be plenty fame, money and blowjobs to go around. Even though, as all in this biz can attest to, the groupies you get in the game art community are usually not the ones you want to have waiting for you back stage. Its fascinating how someone can manage to get a size 50 ass into a size 2 Chun Lee Streetfighter costume. Some things you just cant un-see.
More updates on what I'll end up doing in DW as I figure it out.

For the time being, just throw Cypress Hills "Black Sunday" album in the CD player and wish you were still young and cool enough to have a 2.5 lbs blunt hanging out of the corner of your mouth. Ah, the memories..

Peace

Thursday, February 12, 2009

Sketch of the day

So, this is just a small sketch I did today, probably a combined time of an hour or so of sculpting. As a part of my new and better life, so to speak, living by the aforementioned new years resolution. Which also entails me playing a lot more guitar these days as well, which is something I've wanted to up the ante on for years. The fact that I found out yesterday that there will be a 10 year reunion for my junior high graduation in the beginning of 2011 also kind of lit a fire under my ass. Since I left there as this scrawny, half-nerdy little dude (though, with the hottest chick in our class as my girlfriend for some reason. She probably doesn't have the best eye sight), I guess I have to consist of 250 lbs of muscle and disgusting success at the reunion. It sez so in the bible, dunnit?

There is a lot of work and art related stuff that I'll talk about in a later post, but its getting way too fucking late, and some of us have to go to work tomorrow. Make-a the world, spin-a around.
One thing I will mention though, is that I've decided to join this year's Dominance War Art Competition. The neck beard wearing artist types amongst you know what this competition is, for the rest I'll go into more detail in a future post.

Peace

Wednesday, February 4, 2009

Regularity ftw

Oh my freakin' god! 2 posts in 2 days?! Ok, so the story is that the missus needed the car today, so as a result of that I am stuck at work waiting for her to come back from her parents to pick me up. So hungry.. Well, at least these hours of hanging around at work after everyone else have gone home meant I got to do me some z-brushing. I am doing some deep sea rocks for a subsea environment right now (awesome, right? No?), which means I had to bring my beloved Intous 3 a5 wide tablet to work, since the stamp sized one provided by my employer is a complete and utter piece of crap. This one took me about 30 minutes, give or take. Basemesh was a sphere as usual.

Peace

Monday, February 2, 2009

Daily update, you say?

Ok, so that "a post a day" thing worked out just fuckin' awesome, didn't it? Wow, 3 months have gone by since my last entry. I guess time flyes when you're working your ass off without getting paid overtime. One of my new years resolutions is to cram in at least an hour each day to "hone my crafting skills", so to speak. Well, New Years Resolution, say hi to 90 hours overtime in 2 weeks. Hopefully, things are going to slow down a little now that the project from hell is delivered and done with, and I'll be able to get to some sculptin' again.
Just saying it gives me a strange sense of deja vu. Cant see why.

This past week, a quite lively discussion about overtime and the paying of such at my current gig, plus a bunch of awesome guys from 1Up.com being told to pack their shit and get out of their office as well (more on that coming further down this post), gave me a real wake up call. This industry is so fluxing and fleeting, and with an economy like we are blessed with these days, you cant afford to start slacking off, thinking that your job is always going to be there. One day you might be on top of the world, all is good and the biggest concern you'll have during your workday is what to choose from the vending machine or whether or not you should be allowed to watch porn at work as long as you're on break. Then, the next day, it turns out that the company's financial liquidity has gone to shit and that they won't be able to get the loans they need to keep the company going at its current rate. Then, all of the sudden, you're being escorted out of the office building with nothing but your dick in your hand (or hands as in my case).
You might get a severance, but if you cant get a new job quick enough, even that wont do you much good.
And that, I have come to understand, is why you must always, always, be on your A game. Resting on your laurels will not lead to anything other than some kid living in mom's basement getting the job you sorely need to pay your bills and feed your family/dogs/morbidly obese baby mama, just because you stopped working to improve yourself.


As far as the 1Up.com/EGM magazine story I mentioned, you can get the full story on most gaming forums. The lowdown is that 1Up.com and EGM magazine got sold by Ziff Davis to UGO over the cristmas break. In their initial press release, the helmeted-in-a-wheelchair-retarded CEO of UGO, a cesspool of shallow and uninspiring gaming journalism and whoring oneself out to the highest advertisement bidder, spoke at length about how they were so excited about this acquisition, and that they loved 1Up and knew that the site and the magazine, with its video shows and audio podcasts, were great simply because of its personalities. The next day, 75% of those "amazing personalities" were called in to a meeting room, where they were told to pack their shit and get the fuck out.
Luckily, because of the fans and supporters of their work and of themselves personally helping out and donating some of their hard-earned money, they all got their own projects up and running within the first week. Check them out and support their effort to keep providing us with great content and some of the most entertaining podcasts around, at eat-sleep-game.com, area5.tv and geekbox.net.

Now, to close out this way-too-long post, here is a quick 15min sculpt I did today, and a prime example of how fast your skills go down the fucking tube if you don't keep it up and keep practicing.

Peace and love and good happiness stuff to all.

Thursday, October 23, 2008

Scetch of the day

Ok, so I just dicked around for roughly 30 minutes, and this is what I got starting from a sphere. Its amazing how fast you get rusty when you dont do this regularly enough. I think I'm going to try to do a quick 30 min - 1 hour sculpt on a quasi daily basis, and put them up here. The original idea with starting this blog was to have somewhere to display my portfolio pieces, but after a lot of thought (totally like 3 minutes) I think I'm actually going to keep this blog more casual. That way I can both keep the updates more regular as well as not having to censor what I say in case I have to direct a future employer or something over here.
I have an empty domain laying around somewhere, so as soon as I get the time to re-learn Dreamweaver, I'll put up a fancier display solution there.

Peace


Tuesday, October 21, 2008

El Slowpoko

Ok, so its been a while. I've got no excuse. No wait, I actually do this time! So, the aforementioned gig I spent way to much time trying to land went the way of the dodo when the company in question hit a rough patch. I then decided to accept the offer I got from a company I freelanced for over the summer, and thats where I've basically been living for the past 3 weeks. Thats the charm of arriving on the day of a deadline for a project that needs at least another week of work.

I'm not going to divulge the name of the company, so I get to complain about my job on this blog without getting sacked in the process. What I can say, is that they do a lot of work for the offshore oil industry, like real-time 3D simulations and fancypants techy stuff like that. Me and this other guy on the other hand, do 3D video projects, like illustrational videos for getting a customers investors interested enough in a project to whip out their sacks (no, of money, you freakin pervert).
The projects havent been too mindblowingly exciting this far, but at the moment I'm working on a music video. That involves animation (fun) and a lot of tracking (please shoot me).

The good news is that you'll never get to see that video, as one of the lead singer chicks had a clause in her contract that it would never end up on the interwebs. Yeah, good luck with that one. We all know the unviersal rule of shit you dont want anyone to ever see; its going on youtube next to Paris' private adult excersize tapes.

So I havent had the time to really do any sculpts the past weeks, but if time and workload allows it, I'll be throwing some stuff on here some time this week. No promises though. Its not like you're paying for this shit.